
Playtest report preview
Big Walk
We listened to 8 Twitch streams of Big Walk (7h 3m in total). The problem that came up most: carried items are easily dropped and hard to recover, in 4 of 8 streams.
8 Twitch streams · 7h 3m analysed · English, Arabic, Japanese · analysed in the week of 28 Sept 2026 · Steam page
- Problems
- 57
- Ideas
- 1
- Highlights
- 25
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 55 min analysed: 18 problems, 4 highlights.
- Stream 2, 49 min analysed: nothing specific enough to report.
- Stream 3, 36 min analysed: 19 problems, 1 suggestion or comparison, 3 highlights.
- Stream 4, 1h analysed: 12 problems.
- Stream 5, 1h analysed: 13 problems, 5 highlights.
- Stream 6, 1h analysed: 14 problems, 1 suggestion or comparison, 4 highlights.
- Stream 7, 1h analysed: 15 problems, 1 suggestion or comparison, 5 highlights.
- Stream 8, 42 min analysed: 11 problems, 1 suggestion or comparison, 6 highlights.
Problems (57)
Bugs, confusion, frustration and the moments players gave up.
- #1Bugblocking
in-game voice chat repeatedly drops out for some players
2 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #2Bug
blindfold puzzle progress resets easily from a misplaced input
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #3Bug
switch state in synchronized puzzle resets unreliably
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #4Bug
stuck due to odd collision near the light rail track
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Bug
lighting causes very high gpu usage and fan noise
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Confusion
no way to tell which locations or items were already visited
2 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #7Confusion
players struggle to find and navigate towards towers
2 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #8Confusion
unclear whether walking is faster than tunnels or chairlifts
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #9Confusion
purple puzzle variant looks identical but mutes voice chat
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
similarly colored waypoint markers send players to the wrong location
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
the split room button puzzle is hard to describe and gives no feedback
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
two-handed throw and climb controls are hard to learn
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
a locked gate requires a key the player doesn't have
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
radios stop working inside the puzzle room
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
pig collection puzzle placement rules are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
piggyback carry mechanic player limit is unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
purpose of collecting face-shaped items is never made clear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #18Confusion
blindfold puzzles require improvising a yes or no signal system
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
unclear how the parkour challenge difficulty scales
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
confusion over how to perform the drop kick move
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
lobby invite code confusion when reconnecting friends
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
unclear how to get painted like other players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
unclear difference between the megaphone and radio items
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
chairlift location is easy to forget
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
unclear how to stand up after sitting down
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
color customization station is confusing to use
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
flashlight battery mechanic is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
tutorial area loops back on itself unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
unclear path leads players back to the starting spawn
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
keyhole mechanic purpose is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
unclear how to board the train
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
dash icon is mistaken for a low stamina warning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
unclear how to put down or drop a held item
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
collected head item interactions feel limited to shaking
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Frustration
carried items are easily dropped and hard to recover
4 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #36Frustration
marked reward locations sometimes turn out to be empty
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #37Frustration
no way to track which puzzle buttons were already tried
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #38Frustration
pink backpack collectible is hard to relocate for most of the session
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #39Frustration
splitting up breaks voice chat and loses teammates
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #40Frustration
colored towers are hard to identify while navigating
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #41Frustration
fixed radio channels make voice-based identification puzzles frustrating
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #42Frustration
repeated heavy object carry puzzles feel tedious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
hardest puzzle island is reportedly rarely attempted by players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Frustration
monorail crawl section feels unpleasant and claustrophobic
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Frustration
players fall into chasms while crossing to towers
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
a hazard zone distorts vision and voice comms
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
flashing light button-order puzzle is hard to coordinate
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
box-kicking vertical shaft puzzle restarts fully on any miss
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
sensitivity settings offer no fine increments and are hard to calibrate
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #50Frustration
player collision lets teammates shove each other around
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
tower puzzles start to feel repetitive
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
dark tunnels make it hard to see where to go
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
proximity voice chat range feels larger than expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Frustration
push and knockback force feels unexpectedly strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Frustration
no one in the party carries a light item at night
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
in-game radio chatter is too loud
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
run toggle control is easy to forget and needs holding by mistake
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (1)
What players asked for, and which games they compared yours to.
- #58Comparison
dark god reconstruction mechanic feels like giant monster battles
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (25)
Moments players clearly enjoyed.
- #59Highlight
inventing a hand sign language for the puzzle is a highlight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Highlight
character appearance and voice-reactive face animation are charming
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Highlight
kicking animation resembles real world afl football style
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Highlight
texture quality on small carried character models stands out
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Highlight
tunnel shadows create unintended horror atmosphere
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Highlight
warning icon next to puzzle buttons helps identify correct ones
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Highlight
flare provides useful visibility in dark areas
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Highlight
plug collectible shape amuses players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Highlight
pick up mechanic for players and creatures is a surprise discovery
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Highlight
players react positively to fluffy creature fur design
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #69Highlight
cosmetic badges like the pikachu badge get positive reactions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Highlight
firework location signal helps find lost teammates
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Highlight
toggle sprint control is well received
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Highlight
laser pointer item makes multiplayer puzzle communication much easier
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Highlight
ominous atmosphere at the black orb gate is well received
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Highlight
escalator-style platforming section lands as a memorable intense moment
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Highlight
scenic lookout point view is praised
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Highlight
excitement about an upcoming custom map and puzzle editor
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Highlight
radio communication makes the split room puzzle enjoyable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Highlight
outside puzzle step requires a megaphone to relay instructions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Highlight
backpack rig cosmetic looks good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Highlight
trophy reward for completing collection feels rewarding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Highlight
crouch animation is seen as adorable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Highlight
kicking objects animation is well received
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Highlight
stretchy arm reach mechanic surprises and delights players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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